Audio Notification and Reward in "For Honor"
Reward systems in video games can be attributed to a variety of techniques, these can be identified using various classifications that...
Reward systems in video games can be attributed to a variety of techniques, these can be identified using various classifications that...
A look into procedural sound design, its uses and flaws and why should sound designers should care about it. In games sound is broken up...
What is Dynamic/Adaptive music? Linear music is music that is composed and played back from start to finish without any differentiation...
Binaural audio as defined by Hooke Audio (2020) is audio captured identically to the way we hear the world in a realistic 3D state,...
There are several factors that must be considered when designing a realistic acoustic space. Complex large spaces not only require size...
For my album art work i wanted a big intimidating robot to emphasise the style and feel I was going for in the packs sounds, after...
One of the problems we encountered when discussing the sound design for the short animation I am working on was whether or not to add...
https://www.youtube.com/watch?v=weQyQvfWWRo
My clients requested one specific sound effect to be used in the animation, this being the use of Russian radio chatter transmitting to...
Iris 2 is an audio file editing program developed by Isotope that allows the user to manipulate and edit audio files whilst staking and...
Borderlands is a video game franchise developed by Gearbox games with three instalments the first releasing in 2009 and the third...
Interstellar is a sci-fi film set in a dystopian future earth as well as half the film being set in space. Director Christopher Nolan...
For the past few weeks since the covid-19 outbreak I have been going through and discussing with my tutors the possible changes and...
The robot will be the main focus of sound in the game displaying a variety of steps, impacts and various expressive vocal noises. In ....
So after a visit to Waterloo Central London and listening to my recordings in game, I figured that the amount of noise going on in any...
The game is set in what seems to be a bustling city not too far set from the modern day despite the player character being a robot, the...
My main idea for my composition piece for the game was an almost futuristic sci-fi theme as fits the general feeling of the game,...